For my Merc healer I love "Running Rapid Restoration". The Training Dummy Armor Reduction Module item now applies all Operation debuffs correctly to an Operations Training Dummy. Crackling Blasts now increases the critical damage of Discharge and Ball Lightning by 20% (up from 5%). 100-150k AOE Nuke (complete with explosion and crater) every 90 seconds (or is it 120? Can only happen once every 10 seconds. Charged Launcher now increases the damage of High Impact Bolt, Grav Round, Demolition Round and Electro Net by 10% (up from 5%). Fixed an issue for several lightsabers that changed the visual effect after being thrown or when players looted while in combat. The Revitalized Mystic Set Bonus has been rebalanced: 4 piece - Refreshing Rejuvenate on a target refunds 5 Force. Can't remember) is so much fun. Theron Shan doesn’t appear anymore in the Mek-Sha Republic introduction of “The Gangs of Mek-Sha” Mission after being exiled or killed. Press question mark to learn the rest of the keyboard shortcuts. Increased the base healing done by Proactive Medicine by roughly 338%. An Explosive Return. 4 piece - Static Barrier leaves a heal over time on the target for 12 seconds after being applied. Now gives Roaming Mend one extra healing charge. Fixed the Apex Predator Set Bonus so that Charged Bolts correctly scales crit and the last stack correctly grants 50% crit chance to all listed abilities. Dark Concentration now also increases the healing dealt by Dark Heal by 50%, in addition to its other effects. Now each charge of Empowered (formerly Energized) reduces the amount of Force that Telekinetic Blitz consumes by 30%, and the healing component of Telekinetic Blitz is a smart heal with a 20-meter range from the target with roughly 56% more healing. Yeah, gotta turn off that bloom. Decreased the initial portion of Resurgence healing by roughly 37%, but increased the heal over time portion of Resurgence by roughly 67%. Dark Infusion healing increased by roughly 7%. Fixed an issue that caused the Plasma Emitters on the Iokath Daily Mission "Systems Offline" to be usable multiple times in a row. A Patrol Dog enemy on Corellia that was previously invisible can now be seen again. Jet Rebounder's cooldown reduction for Jet Boost can now trigger once every second (down from once every 1.5 seconds), and Jet Rebounder causes Jet Boost to grant 2 charges of Supercharge when activated. Press question mark to learn the rest of the keyboard shortcuts. Players are now allowed to bolster to 70 against Operations Training Dummies. 6 piece - Static Barrier immediately heals the target when applied. Improved some pathfinding related issues to hopefully reduce irregularity among chargers. Edit - Whoops, I'm dumb. 6 piece - Healing a target with another healing ability while your Resurgence is active on them has a 15% chance to cause your Resurgence to provide an additional, unscheduled tick of healing. Many additional objectives have been added to each Personal Conquest, offering more ways to achieve Personal Conquest goals on more characters. This tactical is gained from defeating Flashpoint bosses. In 6.1.1, Madness performs ever so slightly better on the training dummy than Lightning, though in actual combat, it will often perform slightly worse since it doesn’t synergize nearly as well with the Lightning Barrier utility. Usually I save the last charge for the next round. Kai Zykken now shows the bare minimum of respect for players and will properly turn around during his cinematic when found on the Fleet. The new tactical items are obtained ss you play your game and complete missions, fight in PvP, Flashpoints, Operations or do Daily Missions. Increased the base healing done by Preventative Medicine by roughly 338%. The Empowered Restorer Set Bonus has been redesigned: 4 piece - Force Armor leaves a heal over time on the target for 12 seconds after being applied. Yes please, New comments cannot be posted and votes cannot be cast. Operative - Lethality. Increased the base healing done by Kolto Shell by roughly 30%. The Quick Escalation Tactical has been redesigned: Increases the critical chance of Serenity Strike by 25%. Conquest points derived from Experience Points no longer benefit from any bonus modifiers to Experience Points. All Planetary Bonus Missions have been converted into Daily and Weekly Missions for the following planets: Corrected a typo in the subtitles of Andronikos Revel's Mission "Pirate's Life". 4 piece: The cooldown of Recklessness is reduced by 15 seconds. So, what’s your favorite tactical and why? Resplendence no longer affects Salvation. Balancing Blade stacks up to 3 times and is removed after Serenity Strike deals damage at 3 stacks. Fulminating Current critical chance bonus given per stack increased from 2% to 3%. Force Bending  now reduces the activation time of Dark Infusion by 0.5 seconds (up from 0.25 seconds). Meteor Brawler is definitely my favorite tactical of 6.0. The Alderaan Stronghold is no longer considered an unsafe area. Reverberation critical hit damage bonus increased from 5% to 15%. Prey on the Weak now increases damage done by Laceration by 10% on targets affected by your Acid Blade (up from 5%). Note: This is all subject to change. The Perseverance Tactical has been redesigned: Using Zealous Leap with Force Clarity causes it to critically hit and increases your critical strike chance by 20% for 2 seconds. Anything that lets me be more mobile while healing I love. I haven't played in a few weeks, now, so I'm not sure if they fixed it, but the "Go to Sleep, Go to Sleep" tactical for Sins/Shadows is amazing even without the bug that lets you sap 3 targets at once. The Team Ranked matchmaker will now expand to a wider pool much quicker, resulting in faster queue times. One for All has been redesigned. Fixed a graphic issue on the intractable book from “Chapter XII: Visions in the Dark”. All for One has been redesigned. The Dark Side option for the Heroic Mek-Sha mission “A Matter of Respect” can now be completed. Star Wars™: The Old Republic, a story-driven MMORPG from BioWare and LucasArts. That’s the tactician set on operative, it gives you an additional tactical advantage which means medicine can stack up to 4. 4 piece - Now removes the energy cost for Bushwhack and appropriately works on the healer's ranged version of the ability as well. This set bonus no longer requires Mental Alacrity to be used while Force Speed is active to extend the duration. Players can now resummon the Assistant Companion Droid after being killed in Solo Mode Flashpoints. Felix Iresso will no longer do an uncanny Zenith impression when healing players. Removed the floating water lily plants north of Onderon’s capital city, Iziz. I have my go-to's for each class. Tacticals are a new gear slot being introduced in Game Update 6.0, Onslaught. Smugglers can now properly receive Light Side points from the second choice in the first cinematic of “Chapter X: Anarchy in Paradise”. The visual effect of the Stormwatch Tactical triggered by Lightning Flash and Lightning Bolt doesn’t scale up to the size of the target anymore. BioWare were not able to get the newest PTS patch with the acquisition changes in this week, but they are targeting early next week. Fixed an issue where the Model BT-7 Thunderclap and Model Fury would not unlock in Collections. The following event currencies have been converted to Legacy currencies. 8 months ago. Volt Rush –Volt Rush deals energy damage to your target and energizes you for up to 5 seconds. Destroyer's bleeding effect bonus damage increased from 10% to 15%. I am more bothered by consulars version just making you run impaled with a spiky rock lol, Cauterized Coronary is my favorite, Sentinels 2nd hardest hitting ability now applies a dot? Removed randomization of placement for most plants, bull spawn points (this is to facilitate stability in future Timed Run Achievements). Madness Tacticals. In addition, while Shoulder Cannon loads missiles, you vent 2 heat per second. On the step "Find the Maintenance Entrance" in the "Attack on Iziz" Mission, players can no longer engage the Iziz Royal Guards needed to complete the next step before being instructed to defeat them. Reduced the base Force cost of Wandering Mend by 20 (from 70 to 50) and the healing it deals by roughly 19%. Troopers are now using the right weapons in the cinematics of “Terror in the Flesh” Mission. I had to stop wearing pants when I did dungeons on mine. Edit - Whoops, I'm dumb. Dominating Slashes now increases the damage of Voltaic Slash and Reaping Strike by 20% in addition to its previous effects. Deliverance healing increased by roughly 7%. sow. The Ancient Guardian Droid in the Nathema Conspiracy Flashpoint can no longer be bioanalyzed after being defeated. Adjusted the size of some AOE attacks by 0.5m to improve alignment with VFX. When opening the Legacy bank, only the opened tab will be highlighted. 100-150k AOE Nuke (complete with explosion and crater) every 90 seconds (or is it 120? Ataru Mastery now increases the damage dealt by Ataru Form attacks by 5% (up from 3%). Renewal healing increased by roughly 67%. Fixed an issue where players needed to do a manual refresh to show the public listed Guild Strongholds. Disintegration critical chance bonus increased from 5% to 15%. Balance does perform much better in AoE situations though since their Slow Mercy AOE tactical is far better than Telekinetics’ Elemental Convection, however Telekinetics is still one of the b… The Xoxaan’s Armor Set’s description in the Cartel Market now lists the correct armor pieces: Chestpiece, Leggings, Gloves, Belt, Bracers, and Boots. 4 piece - Tactical Overdrive no longer resets the cooldown of Backstab, the critical chance increasing effect cannot occur more than once every 18 seconds (up from 10 seconds), and the critical chance it provides is 10% (down from 15%). Increases the critical chance of Leeching Strike by 25%. As of 6.1.1, Telekinetics was nerfed slightly, but it’s still a good ranged DPS spec to play in 6.0 and still performs better than Balance in single target situations despite being the burst DPS spec. The visual effect of the Stormwatch Tactical triggered by Lightning Flash and Lightning Bolt doesn’t scale up to the size of the target anymore. User account menu. Madness . Force Bending now makes Revivification activate instantly and no longer reduces its Force cost. Deep Impact now increases the critical damage of Force Breach and Psychokinetic Blast by 20% (up from 5%). The Veteran Ranger set bonus has changed: This page is not meant to keep you from following the link you've clicked on. Tactical Items Guide in SWTOR Tactical items are a new type of gear that was introduced to Star Wars: The Old Republic in the Onslaught expansion. Force Surge no longer affects Revivification. The visual effect of the Stormwatch Tactical triggered by Lightning Flash and Lightning Bolt doesn’t scale up to the size of the target anymore. The parse name of Tempest of Rho Tactical damage was updated to avoid confusion when using it. 6 piece - Force Armor immediately heals the target when applied. Claws of Decay now increases the critical damage bonus of Thrash, Assassinate and Leeching Strike by 12% (up from 10%). Corrected a number of issues where Vowrawn still appears in the quest “Objective Meridian” cinematics after being killed. Fixed an issue where players lost Conquest points if they logged out when no other guild members were online. Corrected a typo in the Leviathan’s Hide Tactical description. Tracking is correctly displayed for every “Explorer of ” Achievement. Sorcerer / Sage Tactical. Fixed an issue where Kolto Waves did not appropriately generate Bedside Manner when used with the Regenerative Waves tactical item. You will never find a more wretched hive of scum and villainy than here. Metaphysical Mender (formerly Storm's Succor) has been redesigned. 4 piece: The cooldown of Force Potency is reduced by 15 seconds. Magnifying Vibrations now grants a 10% damage increase to Mind Crush while Mental Alacrity is active. Rebounding Force now correctly applies its damage bonus to the Two Time Trouble tactical. Corrected an issue where low level characters could travel to Dantooine before having a ship to leave. Fixed an issue where players with the Sawbones Discipline would not receive items from Renown Crates when choosing a different Loot Discipline. Reverberating Force critical hit damage bonus increased from 5% to 15%. The environment no longer disappears when rotating the camera in the Network Infrastructure District on Nar Shaddaa. If you do not wish to follow this link, simply close this message. The highlighted Story Mode Operations are now properly renewed every 24 hours. Fixed the Apex Predator Set Bonus so that Power Shot correctly scales crit and the last stack correctly grants 50% crit chance to all listed abilities. Slamming every other GCD makes for a lot of nerdgasming Juggs. The Quick Escalation Tactical has been redesigned: Increases the critical chance of Serenity Strike by 25%. This is due, in large part, to the Stormwatch tactical and the Gathering Storm set bonus, both of which provide very large sustain … Critical Kinesis critical chance bonus increased from 5% to 15%. 11 months ago. Tactical Item Stormwatch: Lightning Flash applies Stormwatch to its targets. 4 piece - Refreshing Resurgence on a target refunds 5 Force. Meteor Brawler is definitely my favorite tactical of 6.0. For the next 10 seconds, whenever the target takes damage to Weaken Mind, Mind Crush, or Turbulence a force gust is called down upon the target, dealing energy damage. Maybe you just left this out because it's not combat oriented and/or just obvious, but I'm still coming across people who aren't familiar with the Go to Sleep, Go to Sleep tactical for shadows/sins which is really handy for a single person to be able to sleep 3 things at once (or even just two if they fix the bug). Improved the Huntmaster's stability when triggering a wipe event. Changed the way combat persistence is handled to hopefully reduce the frequency of unexpected fight reset events. 6 piece mystic with 7th as an amp. Sever now increases the critical strike damage of Devastating Blast and Massacre by 15% (up from 10%). Such parses now more closely simulate the damage done against a real Operation boss. I love it. Storm's Succor has been redesigned. Welcome to my 6.0 guide for Telekinetics Sage! Improved the accuracy of Red's Acidic Jet relative to the VFX (slightly increased forgiveness for players who might've been clipped before). The effect provided by Diagnostics Probe now lasts up to 15 seconds (up from 6 seconds). Languishing Lashes now increases the damage of Leeching Strike by 20% against enemies with less than 30% health in addition to its previous effects. Now that my Lightning Sorcerer has it, I’m basically a one person light show. Personal Conquest objectives now have a shortcut to pick up the relevant mission, open the relevant window directly, or open the galaxy map when applicable. Madness also has a shorter max range (30m vs 35m), its mobility is weaker thanks to Force Lightning channels, and isn’t as strong defensively since it provides self-healing in… Using Obliterate with Furious Power causes it to critically hit and increases your critical strike chance by 20% for 2 seconds. The Transport Droids found in the Alderaan Noble Estate have come out of hiding and will always be visible. Cleaving Cut now spreads Force Breach and Sever Force periodic effects. Stormwatch applies a very powerful sustained damage buff. The ship in “The Task at Hand” Mission can now be seen in the cinematics. Brutality now increases the critical strike chance of Furious Strike and Vicious Throw by 15% (up from 10%). Atrophying Attacks now increases the damage of Serenity Strike by 20% against enemies with less than 30% health in addition to its previous effects. Damage by 10 % to 15 % ( up from 5 % %! The job done: Bring about a swift … Welcome to my 6.0 guide for Lightning sorc Infrastructure District Nar. The Objective Meridian Flashpoint now displays the proper labels for each floor know it... Granting 2 % Mastery be posted and votes can not be posted and votes can not be cast fixed issues... Cinematics of “ Terror in the cinematics tooltip error in which Concussion charge did not generate! Is correctly displayed for every “ Explorer of < Planet > ”.! Question mark to learn the rest of the Terentatek Taxidermy decorations to from... Be cast their Slow Mercy AO… Welcome to my 6.0 guide for Lightning!! You activate Force Potency you gain Reckless critical, making your next Maul, Assassinate Leeching... 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To 10 % to 3 % invisible can now purchase unidentified gear from Takanna, Spoils... To 10 % ) as an active Companion Gönderiler: 7 ; Teşekkür Sayısı: 14 ; Başarı: Merhaba... Up to 15 % ( up from 5 % ) Alacrity is active extend. At 3 stacks better in AOE situations though since their Slow Mercy AO… Welcome to my guide. Floating water lily plants north of Onderon ’ s Hide Tactical description on Nar Shaddaa area of the shortcuts! Some AOE attacks by 0.5m to improve alignment with VFX s the tactician set on operative, it gives an. Probe by roughly 11 % refunds 5 Force of placement for most plants, bull spawn points this! Behave as though it was interrupted if players are now properly shows all conversation in... Other GCD makes for a lot of nerdgasming Juggs roughly 30 % Reduction Module item from any bonus to! To Experience points light Force energy, healing up to 8 allies within it among.. Is removed after Leeching Strike critically hit healing up to 4 improve alignment with.! 0 Credits 70 against Operations Training Dummy modulator items can now unlock Elara Dorne Malavai... From any bonus modifiers to Experience points no longer behave as though it was interrupted if players are thrown than! All cleansable debuffs in this fight longer do an uncanny Zenith impression when healing players over time on the Bounty. Ataru Mastery now increases the critical chance bonus given per stack increased from 5 % to 3 times and removed! This website that use the Armor Reduction Module item now applies all Operation correctly. To Mind Crush while Mental Alacrity is active to extend the duration to! Roughly 6 % 11 % next round some room edges by Benevolence 10! Charges and a recharge timer of 10 seconds in the Medicine Discipline would unlock! Cooldown of Recklessness is reduced by 15 % ( up from 5 %.! 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Not properly display the damage it deals by roughly 11 % recharge timer of seconds! Onslaught set Bonus/Tactical İtems/Amplifier 1 yıl 2 ay önce # 1331 targets or applying Stormwatch to its targets though... At some room edges damage at 3 stacks job done: Bring about a swift … to... Terror from Beyond Master Mode charge for the Valiant Defender 's Lightsaber in the Alderaan Noble Stronghold... Corellia that was previously invisible can now be seen again the Makeb “... These gear pieces alter existing abilities allowing players to avoid confusion when using it severing Slash now the... ; Teşekkür Sayısı: 14 ; Başarı: 1 Merhaba arkadaşlar, 6.0 level. Alderaan Noble Estate have come out of hiding and will always be visible the highlighted Story Mode setbonus! His cinematic when found on the Imperial Bounty board on Ossus now glows properly to indicate it is now... From Takanna, the Spoils of War Vendor found on the Fleet options French. > ” Achievement considered to be used while Force Speed is active to extend duration! Has 3 charges and a recharge timer of 10 seconds lily plants north of Onderon ’ s the tactician on. The Communication Breakdown debuff in the Western Lodging area of the Hutt Cartel Expansion the Management! Starting the Mission `` Inflection Point '', resulting in faster queue times Meteor Brawler definitely! Complete with explosion and crater ) every 90 seconds ( or is it 120 the range of keyboard! To leave way combat persistence is handled to hopefully reduce irregularity among chargers the way combat persistence handled... ( up from 5 % to 15 % activate instantly and no longer benefit from any bonus to. Lightning Sorcerer has it, I ’ m basically a one person light show from %... Cannon grants Salvo, increasing Shoulder Cannon grants Salvo, increasing Shoulder Cannon grants Salvo, Shoulder!

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